Last of Us Part II
Roles: UI Scripter
Worked on a UI team of two, composed of a UI artist and myself, to design, implement, and iterate on the UI, using both the in-house scripting language and C++. Trained a third team-member (UI scripter) towards the end of the project. Was also responsible for tool improvements, Photoshop / Illustrator scripting to improve the artist's workflow, and keyframe animating the majority of the UI.