Sky: Children of the Light
Roles: UI Lead
Lead the design / implementation of the UI. Work in Illustrator, Figma, and After Effects to design wireframes, mockups, animations, and interactive prototypes. Iterate based on Creative Director / design team’s feedback, to ensure our game design goals are being met. Give feedback / do polish passes on UI elements prototyped by game designers, to ensure quality / consistency gamewide. Implement the final interfaces in-engine using C++.
C++
PyQt
Illustrator Scripting
After Effects
UI / Gameplay Programming
Skill
Skill
Skill
Skill
Dylan Faust